Senior Unreal Developer required at House of How Games

Senior Unreal Developer required at House of How Games

Studio: House of How Games

Job Opening: Senior Unreal Developer

Location: Seattle, USA/Remote

Type: Full-Time

Responsibilities:

  • Drive multiple features on large projects, or multiple small projects simultaneously.
  • Develop gameplay, tools, systems, and fix bugs.
  • Plan and estimate work against project tech requirements and goals, participates in overall product planning.
  • Work with design and art teams to create gameplay systems that define player experience.
  • Integrate effects, art, sound, and animation with a good eye for feel and timing.
  • Be able to interpret game design documentation and realize the vision as a gameplay system.
  • Participate in code reviews, and write documentation.
  • Identify areas of improvement in both code and processes.
  • Help identify teams technical needs, and participates in the interview process.
  • Assist in coaching, performance, and code reviews of more junior engineers.
  • Help direct or execute technical research.

Qualifications & Skills:

  • 5+ years experience in game development as a software engineer or equivalent, in collaboration with other technical and non-technical disciplines.
  • 2+ years Unreal 4 or Unreal 5 game development experience.
  • 2+ years experience on a AA/AAA game as a developer.
  • Strong fundamental skills in architecture, development, and debugging.
  • Technical and organizational leadership capabilities.
  • Solid understanding of design patterns and data structures.
  • Experience as a strong leader and teammate.
  • Ability to offer mentorship to more junior developers on the team.
  • Proficiency in C/C++.
  • Proficiency in source control systems such as Git or SVN.
  • Written and Spoken English Fluency.
  • Cleared to work and located in the United States, Canada, or Sweden.

Bonus Qualifications

  • Shipped a AA/AAA game as a developer.
  • Shipped a game on consoles.
  • Proficiency in one or more of the following: C#, JavaScript, Typescript, HTML5/CSS.
  • Proficiency in Unreal Blueprints.
  • 2+ years Unity game development experience.
  • (Note, the JavaScript bonus qualifications are absolutely not required or even part of the job necessarily, but we do have some internal teams using that tech so passing knowledge is helpful)

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