Studio: The Last Fall
Job Opening: Game Designer
Location: Remote
Type: Freelance
Responsibilities:
- Create detailed design documentation, including game mechanics and level layouts.
- Collaborate with the team members to define the overall vision and core gameplay mechanics for “The Last Fall.”
- Design engaging game systems, levels, and encounters that support the game’s vision and provide an immersive player experience.
- Participate in regular playtesting sessions to gather feedback, identify issues, and iterate on the design.
- Maintain a deep understanding of industry trends and best practices, ensuring that “The Last Fall” stays relevant and innovative.
Qualifications & Skills:
- Self-starter.
- Computer games enjoyer.
- Proficient in preparing high-quality Game Design Documentation.
- Participated in at least one successful, shipped project
- Ability to work independently and collaboratively within an international, multidisciplinary team.
- Strong problem-solving and critical-thinking skills.
- Preferably 2 years of professional experience in game design, preferably with a focus on narrative-driven games.
- A strong portfolio showcasing your design skills and creative thinking.
- Excellent written and verbal communication skills.
Pluses:
- Bachelor’s degree in Game Design, Interactive Media, or a related field.
- Proficiency in game design tools such as Unreal Engine, or similar platforms.
- Experience working on story-driven adventure games.
- Knowledge of philosophy and religious studies
Apply for the Job Online: To apply, email your application with all required documents to team@thelastfall.gg