Studio: Gunzilla Games
Job Opening: Senior UI/UX Designer
Location: Kyiv, UA and Frankfurt, DE
Type: Full-Time
Responsibilities:
- Collaborate with UI/UX designers and game designers to determine functionality and usability requirements
- Design UI components, (menus, stats, inventory screens, in-game HUD elements, etc. but not UI Art)based on a given system design and support their implementation from scratch to complete features
- Collaborate and communicate with Art Director, UX Architect, UX designers, UI artists, game designers, producers & programmers in the creation and implementation of the game’s UI
- Contribute to the design and streamlining of UI tools and processes
- Delivery of the final product’s UI/UX elements and features
Qualifications & Skills:
- 4+ years of professional experience in UI/UX with a strong portfolio
- Strong knowledge of user interface design, interaction design, motion graphics, information architecture, and the ability to generate design ideas
- Extensive experience with design and authoring tools like Figma, Sketch, Adobe XD, Photoshop, and Illustrator
- Extensive experience in the creation of interactive prototypes
- Strong interpersonal and team skills
- Ability to work with, instruct, and provide feedback to team members, externally and internally
- Ability to work well in a team environment and redo/iterate on work throughout the development
- Task-driven, self-motivated and proactive
- Quick learner, able to rapidly pick up new software and workflow pipelines
Pluses:
- Experience creating assets and styles for user interfaces on at least one published game (console titles preferred), having completed an entire development cycle
- Experience with Unreal Engine and UMG