Cold Iron is seeking a Senior Combat Designer

Cold Iron is seeking a Senior Combat Designer

Studio: Cold Iron

Job Opening: Senior Combat Designer

Location: San Jose, California, United States

Type: Full-Time

Responsibilities:

  • Working with the project leads and other designers to develop gameplay systems that work within the overall vision of the product
  • Brainstorming, documenting, and implementation of combat and other gameplay systems
  • Working closely and effectively with others in cross-discipline teams during implementation and iteration
  • Creating long-term RPG advancement gameplay systems
  • Gathering playtest data, both quantitative and qualitative, and aid in coming up with solutions to make the gameplay and systems as fun as possible
  • Qualitatively and quantitatively study and learn from combat systems in action, shooter, or MMORPG games

Qualifications & Skills:

  • Experience working on combat related systems in games, focusing on gameplay feel, class or role balance, and NPC design
  • Experience working on large and complex gameplay systems including RPG economies, crafting systems, or loot driven systems with large number of assets
  • Math and analytical skills with a proficiency in Excel
  • Sense of level design, scale, and gameplay flow
  • Enjoys playing and creating games
  • Self-driven with strong communication skills
  • Ability to tackle challenges and problem solve with a strong sense of ownership
  • Ability to work closely with many other disciplines and be a team player

Would Love to See

  • 3+ years of industry experience in a systems or combat design role
  • Experience with multiplayer games and/or shooters
  • Experience with Unreal Engine

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