Studio: Ubisoft
Job Opening: Stagiaire VFX Artist
Location: Montpellier, France
Type: Full-Time
Responsibilities:
- Participate in the creation of realtime VFX both related to the gameplay but also to the graphic design (UI);
- Take part in the development of the VFX production pipeline in collaboration with other trades;
- Respect the technical constraints in order to create attractive and functional effects;
- Integrate your VFX into the game engine in coordination with animators and developers.
- Join a passionate and committed team
- Participate in a new ambitious project
- Develop skills and work in an international context
Qualifications & Skills:
- Student in a video game school or equivalent, you have already produced VFX for professional, personal or school projects.
- You have knowledge of the basic particle system on game engines as well as Shader Graph (or similar system);
- You have a good general audiovisual culture, you are passionate about new technologies and innovations in FX;
- A good level of English is recommended.
- A portfolio, website or any other document showing your work is mandatory, otherwise, your application cannot be properly evaluated;