Studio: Framestore
Job Opening: FX Technical Directors
Location: Mumbai, Maharashtra, India
Type: Full-Time
Responsibilities:
- Creating particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations
- Applying lighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director
- Using a variety of commercial and proprietary FX tools including Maya, Houdini & it’s plug-ins
- Working in partnership with other departments to ensure that shots are delivered to the highest possible standard
- Working within the team to determine the various design solutions needed to create the effects
- Designing and creating images, elements, effects, pipelines, tools and techniques
- Helping to design solutions involving a more procedural approach in order to create the effects required
- Producing review-able composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too
Qualifications & Skills:
- Excellent knowledge of Maya and Houdini (or experience in other simulation software)
- A thorough understanding of the techniques and technologies relating to FX simulation and procedural animation
- Previous experience producing effects such as smoke, fire, clouds, water, steam and explosions in addition to simulation techniques for rigid-bodies, cloth and hair
- A good understanding of animation and an eye for motion
- A good understanding of the entire visual effects process
- A familiarity with pipeline issues, especially working between multiple packages
- A working knowledge of at least one compositing application (e.g. Nuke) and a solid understanding of the compositing process
- Strong Python and/or Vex, Mel scripting skill
Desirable Skills:
- Knowledge in other simulation packages such as Naiad, and realflow
- Experience with Arnold or other render packages
- Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API
- Unix shell scripting