Technical Artist required at Kwalee

Technical Artist required at Kwalee

Studio: Kwalee

Job Opening: Technical Artist – Casual Mobile Games

Location: Remote

Type: Full-Time

Responsibilities:

  • Working closely with the art team and other team disciplines to create tools, techniques and pipelines that makes it easier and faster for artists to create their best work
  • Create shaders, effects and visual improvements that to elevate the look of the game
  • Collaborate with the Art Leads to help elevate the art expectations for the game and create plans to help realise them.
  • Support the technology team and create tools to help make it easier for creativity and technology to co-exist.
  • Optimization of game assets to ensure that the game runs as well as it can on the broadest range of devices.
  • Providing feedback based on your expertise on a wide range of games.

Qualifications & Skills:

  • A minimum of 3 years experience in a Tech Art role, working in Unity, on commercially released products.
  • Thorough knowledge of the Unity engine, particularly optimization, VFX, shaders and render pipelines.
  • Detailed knowledge of art creation packages, including Photoshop, 3DS Max, and other industry standard tools.
  • Coding / prototyping skills.
  • Skills in animation, motion design and/or special effects
  • Experience with UI implementation inside of Unity.
  • Excellent pipeline definition skills, able to define how art goes from the team into the game.
  • Ability to work creatively in a demanding team environment.
  • Absolute passion for playing and making video games, especially mobile games.
  • Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
  • Positive attitude, self driven and able to work alone or as part of a team.

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