Studio: Kwalee
Job Opening: Technical Artist – Casual Mobile Games
Location: Remote
Type: Full-Time
Responsibilities:
- Working closely with the art team and other team disciplines to create tools, techniques and pipelines that makes it easier and faster for artists to create their best work
- Create shaders, effects and visual improvements that to elevate the look of the game
- Collaborate with the Art Leads to help elevate the art expectations for the game and create plans to help realise them.
- Support the technology team and create tools to help make it easier for creativity and technology to co-exist.
- Optimization of game assets to ensure that the game runs as well as it can on the broadest range of devices.
- Providing feedback based on your expertise on a wide range of games.
Qualifications & Skills:
- A minimum of 3 years experience in a Tech Art role, working in Unity, on commercially released products.
- Thorough knowledge of the Unity engine, particularly optimization, VFX, shaders and render pipelines.
- Detailed knowledge of art creation packages, including Photoshop, 3DS Max, and other industry standard tools.
- Coding / prototyping skills.
- Skills in animation, motion design and/or special effects
- Experience with UI implementation inside of Unity.
- Excellent pipeline definition skills, able to define how art goes from the team into the game.
- Ability to work creatively in a demanding team environment.
- Absolute passion for playing and making video games, especially mobile games.
- Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
- Positive attitude, self driven and able to work alone or as part of a team.