Beamdog is looking for experienced VFX Artist

Beamdog is looking for experienced VFX Artist

Studio: Beamdog

Job Opening: VFX Artist

Location: Edmonton, Canada

Type: Full-Time

Responsibilities:

  • Create stunning real-time visual effects like spells, creature attacks, explosions, and more using a mastery of high-quality particle effects, textures, and shaders.
  • Collaborate with the Art Director / Leads to ensure a consistent visual style and quality level across all the various types of game FX assets.
  • Ensure that all effects are built efficiently and optimized for performance in game.
  • Support both internal and external teams through communication and creation of clear documentation, briefs, and requirements.
  • Collaborate with team members to share knowledge and solve cross-discipline problems.

Qualifications & Skills:

  • Minimum of 3 years of experience in game development as a Visual Effects artist creating real time visual effects assets for games.
  • Bachelor of art degree or equivalent industry experience and training.
  • Strong sense of lighting, color, form and motion and able to use that knowledge when crafting real-time visual effects.
  • Able to find creative and effective solutions to eliminate difficult problems in production and as needed.
  • Experience working with a game engine and implementing 3D work into the UE4 engine.
  • Experience with particle systems using Unreal Cascade or Niagara.
  • Strong proficiency in technical problem-solving.
  • Self-motivated and possesses the ability to collaborate effectively within a team.
  • Excellent verbal and written communication skills.

Bonus points:

  • Experience with Houdini as it relates to real time VFX creation.
  • Proficient in After Effects.
  • Have shipped at least one AAA PC or console title as a VFX artist.
  • Experience with JIRA, Confluence, Perforce, and other project management tools.

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