Studio: Wargaming Belgrade
Job Opening: Generalist Artist
Location: Belgrade, Serbia
Type: Full-Time
Responsibilities:
- Creation of concepts, implementation in 3D, and polishing of game objects used in the interface (separate objects based on real prototypes and based on concepts). Mid-poly models for rendering
- Drawing illustrations and background images used inside the game
- Creation of simplified miniatures from large art, as well as the ability to process details to display them correctly in smaller sizes
- Creation of accent elements of the interface (banners, iconography)
- Creation of interface animations and animations-effects
Qualifications & Skills:
- Classical art education
- Knowledge of sculpting, the ability to accurately reproduce the concept
- 3D modeling and texturing skills
- Ability to adjust scenes for rendering (light, environment)
- Ability to draw full-fledged illustrations in 2D in a given style
- Ability to work with iconography (pixel perfect)
Proficiency with tools:
- Adobe Photoshop
- Adobe Illustrator
- zBrush
- Adobe Substance 3D Painter
- Blender