Intermediate Animator required at New World Interactive

Intermediate Animator required at New World Interactive

Studio: New World Interactive

Job Opening: Intermediate Animator

Location: Canada / Fully Remote

Type: Full-Time

Responsibilities:

  • Block movements in rough animation, refine and polish to completion in the final animation.
  • Address required revisions and modify animation as requested.
  • Based on the production schedule and resources available, ensure and maintain the quality, style and continuity of the in-game animations.
  • Anticipate, communicate and troubleshoot any creative or technical issues with assistance from key stakeholders.
  • Be part of feedback and review cycles that improve our quality and effectiveness.
  • Keep current on animation techniques and technology.
  • Ensure the technical and artistic quality of the project and communicate/collaborate effectively with team members, production and management to ensure that project goals are defined and met on time.
  • Bring your ideas and your experience to the team to help us make better games and to create an even better place to work.

Qualifications & Skills:

  • Prior experience working as an Animator within the games industry.
  • Experience working in the Unreal Engine.
  • The ability to receive, give, and apply feedback effectively.
  • Experience with industry standard 3D animation software.
  • Basic understanding of character rigging.
  • Excellent understanding of character posing.
  • Excellent understanding of basic human kinetics and real-world physics.
  • Ability to communicate creative and technical thoughts and ideas in a professional and positive manner.
  • Ability to work collaboratively, often with multiple tasks and under deadline pressure.
  • Must be open to direction and able to embrace change.
  • The ability to work well within a team.

Software Skills:

  • AnimBOT
  • SyncSketch
  • Maya
  • Unreal Engine 5

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