abstraction looking for Game Designer (UI/UX)

abstraction looking for Game Designer (UIUX)

Studio: abstraction

Job Opening: Mid-Senior Game Designer (UI/UX)

Location: Eindhoven, Netherlands

Type: Full-Time

Responsibilities:

  • Creating flow-based design wireframes & mock-ups for all aspects of the games we work on.
  • Work closely with all disciplines – code, design, audio, animation, FX – to design an exceptional user experience throughout the game.
  • Create and iterate on UX prototypes and documentation.
  • Work closely with Artists and Engineers to deliver the most consistent, best possible user experience while staying within technical constraints.
  • Take an active role in implementation and feature delivery.
  • Maintain effective communication with project stakeholders.
  • Maintain and enhance our approach to interface design and user experience in all our game projects.

Qualifications & Skills:

  • The ability to work well within a medium to large team of multi-discipline game developers.
  • The ability to multitask, prioritize and deliver in a timely manner.
  • Strong problem-solving, analytical and troubleshooting skills.
  • Strong verbal and written communication skills
  • 5+ years of practical UI/UX work experience.
  • A showcase of elegant UX flows for at least one shipped game, app, or consumer product.
  • Knowledge of best-in-class UX design practices.
  • Demonstrable experience with a collaborative interface design tool (like Figma or XD).
  • Demonstrable experience in one or more scripting languages.
  • Understanding of at least one game engine.

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