Job Opening: 2D Game Animator
Studio: Pismo
Job Type: Remote
Job Responsibilities:
- Work under the director to create key poses, rough keyframes, in-betweens, and clean-up animations.
- The perspective of the game is a top-down, three-quarter view.
- The characters are limited to 8 directions of animation.
- Each action generally has anywhere between 3 to 12 frames of animation.
- The characters will be rendered in 3-5 values, in which you will be responsible for breaking up the value shapes with line work.
- Character pieces parts will need to be drawn on separate layers and be drawn together in-game.
Qualifications & Skills:
- Proficiency in Toon Boom Harmony
- High quality draftmanship and fundamental animation abilities.
- High proficiency of edge and shape for value separation.
- Strong understanding of the human figure and drapery.
- Photoshop proficiency.
- Familiar working with 2D game sprites.
- Experience working in game development is preferred.
- Basic use of Blender for 3D will be useful.
Note: This is a part time freelance job with the possibility of increasing the weekly hourly limit.
- 20 hours per week
- Freelance / work from home job
- English Speaking
Apply: To apply, send your CV to jobs@studiopismo.com