Gameplay Animator required at 31st Union

Gameplay Animator required at 31st Union

Studio: 31st Union

Job Opening: Gameplay Animator

Location: San Mateo, California, United States

Type: Full-Time

Responsibilities:

  • Partner with Designers to ensure that they achieve responsive, immersive gameplay that feels rewarding to our players
  • Collaborate with other animators to elevate our quality, share knowledge and inspire creativity
  • Facilitate and maintain communication across all stakeholder disciplines (production, design, art, audio, VFX) throughout the development of your areas of responsibility
  • Work together with Artists and Riggers to establish both core and secondary functionality of our characters
  • Contribute to efficient pipelines and procedures across the animation team
  • Be proactive in assessing and evolving the gameplay experience

Qualifications & Skills:

  • Expertise in gameplay animation using a 3d package – Maya preferred
  • Knowledge of game engines such as Unreal and Unity and creating systemic animations
  • Nimble and able to prioritize and problem-solve quickly
  • Strong collaboration skills within and across disciplines
  • Able to respond effectively to creative redirection
  • Scripting experience super helpful!
  • An animation reel that demonstrates high quality hand-key and mocap examples

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