Senior Gameplay Animator required at People Can Fly

Senior Gameplay Animator required at People Can Fly

Studio: People Can Fly

Job Opening: Senior Gameplay Animator

Location: Montreal, CA, Canada (Remote/Hybrid)

Type: Full-Time

Responsibilities:

  • Creating high-quality content utilizing both hand key animation and motion capture data, following established animation styles.
  • Developing animations that support gameplay and visuals,
  • Implementing and iterating on animation assets in-game,
  • Collaborating with the team to create a dynamic, player-centric experience,
  • Troubleshooting and solving animation issues with all departments.
  • Sharing knowledge with less experienced peers
  • Occasionally support Lead in recruitment projects with HR collaboration

Qualifications & Skills:

  • A minimum of 5+ years’ professional experience as an animator in film, TV, or games and 2+ years in a Senior Animator role
  • Great understanding and feeling of animation principles – timing, weight, and staging
  • Great understanding of character anatomy
  • Great ability to transfer the game’s story and gameplay on believable and full of life animations
  • Proficient with Maya
  • Great ability to take direction and implement feedback
  • Familiarity with Unreal or similar game engine
  • Proficiency with any animation packed tools
  • Ability to think outside the box to come up with more efficient techniques
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games

Nice to have:

  • Technical skills: rigging, scripting
  • Proficiency with 3Ds Max & MotionBuilder
  • Shipped game title experience (credits in at least 1 AAA title as an Animator)

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