Studio: Rainbow Studios
Job opening: Technical Art Director
Location: Phoenix, Arizona, USA
Type: Full-Time
Responsibilities:
- Collaborate with the game leadership to develop the overall vision and determine technical feasibility
- Build and maintain detailed documentation for all owned features, leaving no pathways unexplored
- Evaluate the game’s vision, design, and technical needs and identify risks and mitigation plans
- Work closely with programmers to assess existing art tools + occasionally design custom tools to improve pipelines
- Support artists with their technical needs and informatively and constructively explain the root cause of risks, blockers, etc.
- Train team members on tools and techniques and raise awareness of new processes
- Resolve complex, escalated issues, and make technical validations
- Work with engineers to assess art tools
- Anticipate technological advancements and stay up to date on market trends to define best practices and share them with our studio
- Responsible for performance metrics with regards to art
- Evaluate, design, and develop the pipelines within the art team and between other departments for in game integration
- Regularly play the game, providing constructive feedback and suggestions to other members of the team
Qualifications & Skills:
- Minimum of 5 years industry experience in computer generated art
- Deep subject matter expertise with Unreal Engine
- Shipped multiple titles in this or a related role
- Demonstrate expertise in technical and artistic direction
- Cutting edge knowledge of technical art trends and techniques
- At least 3 years of people management experience
- Great communication
Apply for the Job Online: To apply, send all your documents to jobs@rainbowstudios.com