Unity job opening for Senior Lighting Artist

Unity job opening for Senior Lighting Artist

Studio: Unity

Job Opening: Senior Lighting Artist

Location: Toronto, Canada

Type: Full-Time

Responsibilities:

  • Work with Creative Directors, Supervisors, Leads, and Compositing team to ensure all elements reach the desired look and delivery.
  • Create and design lighting for complex scenes environments, look develop assets, animation files and FX elements.
  • Work closely with Engineering, Technical Artists and fellow artists to craft rich experiences for our Users and Clients.
  • Ability to identify problematic shots and sequences that may affect delivery schedules and communicate concerns to Production, Leads and Supervisors.
  • Lead all aspects of projects through from concept to completion with a high level of detail while maintaining shot quotas set by production and leads.

Qualifications & Skills:

  • High proficiency of a major 3D software such as Unity, Maya, 3DS Max, Z-Brush, and Substance Painter.
  • Ability to create exciting worlds full of life and personality and a strong technical understanding of memory budgets and game pipelines.
  • Lighting and realtime lighting pipelines, rigging and animation.
  • Understanding of compositing and rendering methods (Render Setup) & shading models.
  • Proven experience in VFX and Gaming and strong knowledge of Maya and Nuke.

You might also have

  • Professional experience prepping & delivering assets in Unity or other 3D engines
  • Substance designer and level design or layout experience
  • Advanced level of understanding of compositing and color theory