Studio: Auroch Digital
Job Opening: 3D Animator
Location: Bristol, England / Remote/Hybrid
Type: Full-Time
Responsibilities:
- Create hand-keyed character animation in a variety of styles, with a focus on gameplay needs and in-game appearance
- Rigging and skinning basic to intermediate character models according to gameplay requirements
- Able to plan, estimate times for and prioritize assigned animation tasks
Qualifications & Skills:
- Previous experience as a character animator working on commercial game projects or equivalent experience in other industries
- A demo reel showing high-quality, hand-keyed animations with a focus on visual storytelling, gameplay requirements and animation principles.
- Excellent knowledge of Maya, Max, or the animation tools of your choice
- Able to integrate assets into the game in-engine in Unity or Unreal
- Self-motivated and able to work independently or as part of a cross-discipline team as needed
- Strong verbal and written communication skills
Desirable:
- Experience working with animations graphs and state machines in Unity or Unreal
- Interest in other areas of animation and game development, such as modelling, texturing, UI animation, or VFX
- Experience animation for strategy/management genre games
- A passion for games, with strong opinions about their animations!