Studio: Ubisoft
Job Opening: FX Artist
Location: Montpelier, France
Type: Full-Time
Responsibilities:
- Design, create and optimize real-time fxs while respecting priorities, deadlines and technical and artistic constraints
- Streamline your fxs productions using our visual scripting tools
- You will work with our internal tools as well as other tools such as PHOTOSHOP, 3DSMAX, MAYA, HOUDINI, AFTER EFFECTS, etc.
Qualifications & Skills:
- You are creative and you have a strong ability to analyze the context of creation and the visual references of an effect, deconstruct and recreate them within a real-time tool
- You have a good foundation in editing real-time FXs (particles, materials, textures, etc.)
- Knowledge of framing, image composition and cinema is a plus
- Knowledge of Houdini FX is a plus
- Programming experience is a plus
- Your level of English allows you to evolve within international teams but also to offer all your designs in English