Studio: Mousetrappe
Job Opening: VFX/CG Generalist
Location: Remote
Type: Contracted
Responsibilities:
Qualifications & Skills:
- At least 3 years of experience in creating professional photo-real 3D scenes and assets.
- Solid understanding of all facets of 3D development for stylized environments and hard-surface assets.
- Ability to execute a broad range of tasks including look development, animation, modeling, texturing, rendering, etc.
- Direct experience working with underwater environment creation
- Expert Proficiency with Cinema 4D or Maya
- Deep knowledge of Redshift Rendering and/or Rendering for Unreal
- Solid knowledge of PBR material authoring tools
- Ability to quickly shift focus between a range of tasks
- Strong attention to detail
- Self-motivated with excellent people skills
- Able to prioritize and manage workloads under tight deadlines
Preferred:
- Familiarity and past experience working in non-traditional format workflows like AR/VR/Unreal/Projection Mapping/etc