Houdini Lighting Artist required at Zoic Studios

Houdini Lighting Artist required at Zoic Studios

Studio: Zoic Studios

Job Opening: Houdini Lighting Artist

Location: Vancouver, BC, Canada

Type: Contract

Responsibilities:

  • Light dynamics, environments, props, creatures, and other 3D assets to production requirements
  • Work within the colour and lighting pipeline.
  • Provide basic comps of lit elements to help visualize look of final element.
  • Ensure downstream pipeline needs are considered and optimized for rendering.
  • Work with team members to address internal/external notes.
  • Ensure internal and external deadlines are met within budgeted hours.
  • Keep up to date with internal techniques, tools, and software.
  • Share knowledge and techniques with team members to improve overall team skills and asset quality.
  • Take point on lighting sequences under the direction of Leads and Supervisors as needed
  • Take on 3D Generalist tasks as needed.

Qualifications & Skills:

  • Ability to extrapolate from provided art direction/concept art when needed.
  • Proactive in reporting in to 3D Leads on progress, questions, resource needs etc.
  • Lighting – experience with technical line up digital lighting matching practical in camera conditions to add digital asset to plate using HDRI and middle grey/chrome sphere lighting principles/methods.
  • Lighting Design – experience in creative layout of lighting for use in a virtual or set extensions using middle grey lighting principles.
  • Colour Theory – knowledge of colour space (ACEScg) , neutralization of plates/textures and middle grey principles.
  • Minimum 3 years’ experience in a lighting specific role w/ Houdini and within a VFX studio
  • Experience with Houdini
  • Experience rendering with Mantra
  • Excellent communication skills in English; both written and verbal
  • Ability to establish a methodology to achieve desired results within allotted timeframe.
  • Work within a fast-paced team environment.
  • Must showcase an up-to-date demo reel demonstrating listed skills.

Would be nice:

  • Experience in Maya
  • Experience in Vray (for Houdini)
  • Experience in Nuke.
  • Knowledge of Shotgun.

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