Studio: Rocket Science VFX
Job Opening: Asset Artist (Texture & Model)
Location: Toronto, ON, Canada
Type: Full-Time
Responsibilities:
- Create quality 3D models and textures while balancing atheistic standards and technical requirements within a render pipeline.
- Collaborate with team and CG Supervisors in planning and creation of assets.
- Working at a mid-level to execute the desired look of complication CG assets.
Qualifications & Skills:
- 2+ years’ experience as a 3D Artist or Texture and Modeler in live-action VFX pipeline.
- Proven ability in modelling and surfacing custom photo realistic 3D props, vehicles and environments.
- Highest proficiency in Maya, Mari, Zbrush and Photoshop. Substance painter experience is a huge asset (pardon the pun).
- Knowledge of Nuke, Houdini, MEL and Python are a plus.
- Ability to work independently or as part of a larger team.
- Capacity to thrive in a results-driven pipeline.
- Ability to multitask, prioritize and problem solve.
- A proven eye for detail, scale and realism.
- Excellent communication and collaborative skills.