Senior FX Artist required at PlayStation Global

Senior FX Artist required at PlayStation Global

Studio: PlayStation Global

Job Opening: Senior FX Artist

Location: Bend, OR, United States

Type: Full-Time

Responsibilities:

  • Creation of destruction FX across all areas of the game which set the industry leading standard, with an emphasis on rigid body dynamics, pyro simulations, and particle effects.
  • Collaborate with the project Art Director and Lead FX Artist to ensure a consistent style and quality level across all the various types of game FX assets.
  • Research and Develop new FX solutions, visually and technically.
  • Work with your team to troubleshoot FX related issues in a timely manner and maintain your implementations throughout production.
  • Work with graphics engineers to improve upon existing technologies and develop new ones that raise the bar of game FX, both visually and technically.
  • Work with and mentor junior FX Artists.

Qualifications & Skills:

  • 5+ years experience as a professional FX artist in AAA games and/or film.
  • Proficiency in fluid, particle, and rigid body simulations to create realistic FX in 3d packages such as Houdini, Maya, or 3dsMax.
  • Portfolio of realistic, high-quality FX work.
  • Experience with large-scale and complex destruction simulations in film or games.
  • Good communication and interpersonal skills.
  • Strong time management and organizational skills and an ability to prioritize work.
  • A deep comprehension of how real-time VFX influences performance and how to maintain visual standards while supporting game-play.

Pluses:

  • Experience with a scripting or programming language
  • Experience using popular game engines
  • Experience building and maintaining FX tools/Rigs