Technical Game Designer required at Funovus

Technical Game Designer required at Funovus

Studio: Funovus

Job Opening: Technical Game Designer

Location: California or Remote

Type: Full-Time

Responsibilities:

  • Drive the full cycle of game development from research, development, launch, and live ops
  • Design, implement, and iterate on gameplay through rapid prototyping and feedback cycles
  • Design and implement meta-game and economy systems; validate results with analytics tools
  • Polish moment-to-moment gameplay experiences with great attention to detail
  • Fast iteration during live operation based on data and user feedback

Qualifications & Skills:

  • Ambition for creating games that reach massive audiences and a constant desire to improve
  • Strong critical thinking and analytical skills; able to work effectively in a data-driven environment
  • Able to give and receive critical feedback constructively and gracefully
  • Fluent in at least one game editor (such as Unity, UE5, StarCraft 2 Editor, or Warcraft 3 Editor)
  • Fluent in Lua or a similar scripting language
  • Passion for games, especially casual and midcore mobile games
  • Experience with UI design and implementation a plus