Studio: Ubisoft
Job Opening: Animator Intern
Location: Santa Rosa, Laguna, Philippines
Type: Intern
Responsibilities:
- Deliver quality animations that meet technical constraints and making changes that are requested based on the artistic direction
- Polish animations and integrate into the game, taking care of bugs, clipping, and technical issues
- Document and report your progress to Leads and Production
Qualifications & Skills:
- Currently enrolled in Animation or an equivalent degree
- The internship must be recognized by the local School or University
- Familiar with any 3D animation software (Blender/Maya/3dsMax/MotionBuilder, etc.)
- Knowledge of the human anatomy, physiological reactions, body language, and proportions in character concepts in order to express character emotions through movement
- The aesthetic sense in movements, timings, spacing, and silhouettes
- Ability to adapt to change, flexible, open-minded
- Able to collaborate well with the other members of the animation team and other team members
- Ability to receive, seek and provide constructive criticism
- Preferred internship duration: must be able to commit 6 months of full-time internship