3D Character Artist required at Behaviour Studios

3D Character Artist required at Behaviour Studio

Studio: Behaviour Studios

Job Opening: 3D Character Artist

Location: Montreal, QC, Canada

Type: Permanent – full-time

Responsibilities:

  • Create the various elements required to produce the game including textures and materials;
  • Ensure optimal game performance by understanding and respecting the technical guidelines and optimizing the artistic elements, while achieving the desired visual quality;
  • Communicate with other departments to understand their needs and requirements.

Qualifications & Skills:

  • A minimum of 2 years experience in the video game industry;
  • Mastery of the modeling component of the Autodesk Maya software.;
  • Relevant experience with other similar software is considered an asset;
  • Extensive knowledge of Photoshop;
  • Understanding of PBR techniques (physically based rendering) is an asset;
  • Portfolio demonstrates skills in creation of 3D models, textures, UV unfolding in and lighting;
  • Traditional drawing is an asset;
  • Degree or training in 2D animation / or recognized 3D Art education;
  • Ability to work in a team and communicate, orally and in writing, in a clear and concise manner;
  • Passion for video games;
  • A portfolio is mandatory with your application.

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