Studio: Studio Fizbin
Job Opening: Game Designer
Location: Germany
Type: Full-Time
Responsibilities:
- design and build a wide range of enemies, items and levels
- tweak and balance our content to perfection
- actively discuss and create features and take part in scrum-based planning sessions
- work and maintain asset lists, flowcharts and similar
- analysis of play tests and user data to improve game during early access period
- coordination with game design lead and other designers
- work closely with other departments to implement your ideas
Qualifications & Skills:
- credit on at least 1 shipped commercial title, preferably in a design capacity
- fit and fast in Unity
- strong written and verbal, technical and non-technical communication skills
- fluid English is required, German is a plus
- affinity for action games or strategy and deck-building games
- required residency in Germany or willing to relocate to Germany before job start
- preferred working in Berlin or Ludwigsburg
Apply for the Job Online: To apply, mail your application with all required documents to jobs@studio-fizbin.de