3D Vehicle Artist required at Wargaming Studio

3D Vehicle Artist required at Wargaming Studio

Studio: Wargaming

Job Opening: 3D Vehicle Artist

Location: Chicago & Baltimore, USA

Type: Full-Time

Responsibilities:

  • Accurately translate 2D concept art into 3D.
  • Construct 3D models at various levels of detail.
  • Work on dynamic interactive props as well as static environment objects.
  • Create normal maps and advanced shader materials.
  • Use proprietary tools to export and tweak your models for maximum impact.

Qualifications & Skills:

  • 3 years’ experience creating 3D objects for film, TV or video game industry.
  • Shipped art assets in console development.
  • Experience building vehicles and weapons.
  • Passionate about making games, quality-driven.
  • Portfolio demonstrating your ability to build professional quality 3D game assets.
  • Ability to take art direction, manage priorities, and meet schedule commitments.
  • Detail-oriented methodology, and the ability to communicate clearly to peers and leads.
  • Proficient in 3ds Max or Maya.
  • Hands-on experience with ZBrush and Substance Painter or Quixel.
  • Modeling abilities in soft and hard surface.

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