Senior Animation and Rigging TD required at Cold Iron

Senior Animation and Rigging TD required at Cold Iron

Studio: Cold Iron

Job Opening: Senior Animation and Rigging TD

Location: Remote

Type: Full-Time

Responsibilities:

  • Help establish processes to fulfill the game vision and elevate the art
  • Develop and maintain custom animation rigs, skeletons, and motion capture tools for both player and enemy characters
  • Skin in Maya and implement character art assets inside of Unreal Engine 4
  • Create and maintain Animation tools inside and outside of Unreal Engine 4
  • Collaborate with other artists and designers to accomplish technically challenging goals
  • Collaborate with design to drive the player experience through movement
  • Assist in establishing pipelines for the best results in a given amount of time
  • Help define and maintain the high quality bar for the game
  • Assist in scoping work for on time milestone deliveries
  • Guide and mentor other team members

Qualifications & Skills:

  • Portfolio of work demonstrating strong proficiency as a Character Tech Artist or TD
  • Professional experience with animation technical work; rigging, skinning, implementation
  • Strong knowledge of current game art pipelines and methodologies
  • Ability to tackle challenges and problem solve with a strong sense of ownership
  • Ability to work closely with many other disciplines and be a team player
  • Understanding of core principles of animation and how they translate to games
  • Understanding of how animation can help drive the player experience
  • Experience with Maya and/or other scripting languages
  • Passion for playing and creating games

Would Love to See

  • Experience with Unreal Blueprints and animation system
  • Experience with character customization systems
  • Experience with Unreal Engine and/or 3D art creation applications

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