Remote job opening for Intermediate Character Artist

Remote job opening for Intermediate Character Artist

Studio: New World Interactive

Job Opening: Intermediate Character Artist

Location: Canada/ Remote

Type: Full-Time

Responsibilities:

  • Working with Art and Design leads to create appealing characters that fit within our technical requirements.
  • Help to develop workflows that fit the department’s needs.
  • Manage your own timelines, progress and deadlines.
  • Work closely with the Technical Art department to ensure that high levels of both quality and performance are achieved.
  • Be part of reviewing in-house and outsourced character art.
  • Contribute to the research and development of best practices in-line with the latest technological developments.

Qualifications & Skills:

  • At least 2 years of experience creating characters for video games.
  • At least 1 game shipped as a Character Artist
  • Strong knowledge of human anatomy (form, shape, and silhouette) with a good eye for detail.
  • Proficiency in UE4/5, with an ability to create believable materials for skin, cloth, eyes, hair, etc.
  • Ability to understand and learn technical and creative concepts.
  • Good understanding of topological flow for better deformation.
  • A solid grasp of the technical constraints that come with developing characters for games.
  • Self-motivated to stay up-to-date with advances in game industry technology.
  • Organic and hard-surface modelling/sculpting skills.

Software Skills:

  • Blender
  • Substance Painter
  • Zbrush
  • Marmoset Toolbag
  • Unreal Engine 4/5
  • Traditional art skills like drawing, painting, and sculpting are a plus

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