Videogame UI Designer required at Seismic Squirrel

Videogame UI Designer required at Seismic Squirrel

Studio: Seismic Squirrel

Job Opening: Videogame UI Designer

Location: United States of America

Type: Contract

Responsibilities:

  • Design and implement the user interface for our game in Unity.
  • Create various documents and diagrams to communicate the UI design to stakeholders:
    mockups, wireframes, storyboards, paint-overs, mind maps, flow diagrams, UI Style Guide.
  • Work with the Art Team to integrate images, models, music, voiceovers, and sounds in Unity.
  • Actively collaborate with the Design Team on the game concept and overall design.
  • Effectively communicate to Engineering details of needed design tools.
  • Help document game designs in the GDD, TDD, etc.
  • Help devise tutorials, callouts, hover cues, and tooltips to ease new players into the game.
  • Help predict, identify, and resolve user experience issues that could detract from player enjoyment.
  • Work with Art to devise animations, transitions, and cinematics to enhance gameplay.
  • Work with the Test Team to help conduct and interpret user tests to improve the user experience.
  • Help devise game instrumentation and interpret analytics data to improve the user experience.
  • Maintain outstanding UX quality throughout the game’s design and implementation.
  • Participate in internal game testing and feedback.
  • Openly communicate with team members on progress and problems, define deliverables, and help to set realistic project timelines and expectations.

Qualifications & Skills:

  • 5+ years of experience in game UI design through the full lifecycle of game development from start to finish:
    concept, design, prototype, production, testing, polish, launch, and support.
  • Expert implementing UI Design in Unity.
  • Possess a strong graphic design sense and understanding of visual design principles and best practices.
  • Experienced implementing narrative and dialog within gameplay.
  • Understand the unique needs and opportunities developing games for PC, console, and mobile.
  • Enthusiastic for quality gameplay and familiar with a vast range of games and genres, past and present.
  • Passionate for the videogame industry and a desire to grow within it.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence at a fast pace.
  • Organized, detail-oriented, able to work fast and loose or with care and quality as needs require.
  • Patient and kind, able to give and receive constructive and encouraging feedback with humility.
  • Able to work effectively with people having a variety of skills, personalities, and backgrounds.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Outstanding documentation, information organization, and cross-referencing skills.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Able to balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.
  • Adept and working remotely using various collaboration tools.
  • Proficient in Atlassian (Jira and Confluence) and Microsoft Office (Word, Excel, PowerPoint, and Visio).
  • Proficient in graphic tools (Adobe Photoshop and Illustrator) and design tools (e.g. Adobe XD, Figma).
  • Passionate to learn new tools and technologies.
  • Authorized to work in the USA. H1B transfer and sponsorship are not available at this time.

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