Rigging Artist required at Crafty Apes Studio

Rigging Artist required at Crafty Apes Studio

Studio: Crafty Apes

Job Opening: Rigging Artist

Location: U.S. or Canada/ Remote

Type: Full-Time

Responsibilities:

  • Work with the CG Supervisor, VFX Supervisor, Production and Creative Departments to complete assigned rigging tasks for the assigned show(s).
  • Meet all milestones while adhering to the show’s schedules.
  • Generate a variety of realistic creature, hero, digital double, vehicle, and prop rigs.
  • Rig and deform realistic body and facial rigs.
  • Work on multiple assets when needed.
  • Take direction and effectively communicate with team and management.

Qualification & Skills:

  • Proven experience working on a variety of tasks, such as mechanical systems, animals, complex realistic body and face deformation, automation through scripting, tentacles, ropes, vehicles, crowd characters, etc.
  • Minimum 5 years of experience with production-level character rigging, scripting, and tool development.
  • Strong knowledge of Maya’s rigging toolset, including skeleton placement, skinning techniques, IK/FK setups, corrective BlendShape workflow, expressions, utility nodes, and Maya deformers.
  • Strong comprehension of anatomy and articulation (human and creature mechanics).
  • Keen artistic eye to drive the look of realistic and appealing surface deformations.
  • Production experience with MEL and Python scripting.
  • Strong verbal and written communication skills.
  • Proven ability to multi-task, prioritize, take criticism, and work under high pressure with short deadlines.
  • Experience working with Shotgun software preferred.

Apply for the Job Online: To apply, visit https://www.paycomonline.net/v4/ats/web.php/jobs/ViewJobDetails?job=67382&clientkey=0911FB94AB8957D4E0D97F0B0CCB582D