Studio: Outpost VFX
Job Opening: Lighting Artist
Location: Montreal, Canada
Type: Full-Time
Responsibilities:
- Work with VFX/CG supervisors to ensure lighting assets are integrated into the 3D and VFX pipeline
- Collaborate with the compositing department by providing suggestions and feedback to improve the visual quality of shots
- Analyze, troubleshoot and resolve technical issues related to lighting
- Work effectively within a team, or independently, to achieve assigned plans
- Continue to learn about new tools, software, data, and other related technologies
- Maintain and develop skills to keep up with the evolution of software and processes
- Understand and follow pipeline procedures and adhere to Outpost’s workflow regarding all aspects of 2D/3D
- Be present and speak in all relevant dailies sessions, and exemplify Outpost’s culture in terms of professionalism and quality/creativity
Qualifications & Skills:
- You must have a good knowledge of lighting principles
- Excellent knowledge of Maya and Arnold
- Understanding of shading networks. Experience performing Look Development tasks
- Good understanding of the broad VFX pipeline, including color space, workflow, and industry-standard script layouts
- A keen eye for detail, composition, color, and lighting
- Ability to understand and apply shooting notes
- Shotgun experience
- Houdini, Solaris
- Wider generalist skills (to be indicated on the application)
Apply for the Job Online: To apply, visit http://outpostvfx.peoplehr.net/Pages/JobBoard/Opening.aspx?v=519659e7-1f0e-448f-aab7-d7963806fc81