Blind Squirrel Games hiring Associate Technical Animator

Blind Squirrel Games hiring Associate Technical Animator

Studio: Blind Squirrel Games

Job Opening: Associate Technical Animator

Location: Irvine, California & Austin, Texas

Type: Contract/Temporary

Responsibilities:

  • Create compelling and memorable character animations through a blend of motion capture and some key-frame animation
  • Produce visually stunning performances in a range of animation styles
  • Work with motion capture data for both cinematic and in-game features
  • Implement gameplay animations into a state machine
  • Collaborate cross-departmentally to establish, iterate, and refine the animation pipeline
  • Work closely with animators and programmers to construct, implement and debug polished gameplay mechanics
  • Facilitate and inform tool development

Qualifications & Skills:

  • 1+ years of professional gameplay animation experience
  • Bachelor’s degree in Art/Animation or equivalent experience
  • Demo reel demonstrating strong animation principles—preferably their implementation in a real-time engine
  • High level of proficiency in Maya
  • Proficient command of weight, timing, and posing through key-framing and motion capture data manipulation as it relates to animation
  • Understanding of animation pipeline, integration, tools, and character rigs
  • Demonstrated ability to succeed in creative, team-oriented environments
  • Excellent communication, time-management, and organizational skills
  • Pride in everything you animate and an aptitude for problem-solving
  • Maintain a positive attitude in a highly collaborative and iterative team environment
  • Ability to take direction and critique from peers and supervisors to ensure consistency

Apply for the Job Online: To apply, visit https://jobs.jobvite.com/blindsquirrelentertainment/job/oxKqjfwK/apply