Principal Character Artist required at Humanoid Studios

Principal Character Artist required at Humanoid Studios

Studio: Humanoid Studios

Job Opening: Principal Character Artist

Location: Edmonton Or Kelowna, Canada

Type: Full-Time

Responsibilities:

  • Work with the Creative, Art, and Narrative directors to ideate and adapt aesthetic, gameplay, and narrative concepts into real 3D game characters
  • Create all aspects of high-quality characters for Unreal Engine including sculpting and texturing human and alien forms, faces, and hair, as well as both soft and hard surface clothing
  • Assist with defining and achieving the final render quality through a keen eye for color theory, articulation, surface response, shape language, and silhouette
  • Create, document, and share asset creation best practices
  • Actively mentor creative and technical abilities of team members
  • Define standards for character art and support the integration and feedback of outsourced assets
  • Stay up to date with new and innovative technologies, proactively incorporating and improving pipelines and processes
  • Build believable, expressive, visually stunning characters that validate and further drive gameplay and narrative ambitions
  • Collaborate with other team members to ensure art is integrated seamlessly with other facets of the game

Qualifications & Skills:

  • 10+ years’ experience or, at least three shipped titles as a Character Artist – at least one as a Senior Character Artist
  • A strong portfolio, demonstrating your masterful ability to create high-quality, realistic, and emotive characters and creatures
  • Broad 3D game-art skills including experience with Unreal Engine 4 or higher, photogrammetry, shader editors, cloth simulation, rigging, and animation
  • A discerning eye for detail and anatomy
  • The ability to optimize the overall render quality of a character to a high standard while supporting clean topology necessary for articulation and deformation
  • Self-motivated, with proactive communication skills and the ability to collaborate well with team members of all development disciplines
  • A passion for utilizing art as a storytelling medium to build compelling worlds
  • Prior experience with customizable and modular character systems, MetaHuman, and/or high-tech industrial and product design is a bonus

Apply for the Job Online: To apply, visit https://humanoid-studios.breezy.hr/p/dd80a376f632-character-artist-principal/apply