Studio: 2K Games
Job Opening:Â Cinematics Animator
Location: Montreal, Canada
Type: Full-Time
Responsibilities:
- Collaborate with Leads, Directors, production staff, and other disciplines, to develop high-end cinematic animation.
- Deliver high-quality hand-keyed animations and edit mocap data to stylize the character animations to fit the artistic style of the game.
- Work with a FACS-based facial rig and proprietary facial animation tools.
- Participate in reviews with the cinematics team, and give and receive constructive feedback.
- Communicate with individuals in other disciplines from modeling, art, design, and engineering.
- Estimate the time required to carry out your own tasks and meet deadlines.
- Provide knowledge and solutions for everyday cinematic animation challenges.
Qualifications & Skills:
- 3 years of experience as an animator
- Bachelor’s degree and/or Certification in Animation or related field preferred
- Experience working within cross-discipline strike teams on collaborative assignments.
- Experience with mocap cleanup and keyframe animation.
- Experience with hand-key facial animation and tools.
- Experience with Unreal Engine or equivalent game engines is a plus.
- Great communications skills, and a great team-player attitude.
- A strong understanding of form, gesture, and silhouette regarding motion. A strong understanding of anatomy and caricature.
- Excellent skill in animating the human bipedal figure, organic forms, and mechanical objects.
- A strong understanding of traditional animation principles, and how they can be used to augment motion capture data and sell a character performance.
- A love for research, reference, and documenting your findings to share with the team
Apply for the Job Online: To apply, visit https://boards.greenhouse.io/2k/jobs/5181600003#app