Sanzaru Games is looking for VFX Artist

Sanzaru Games is looking for VFX Artist

Studio: Sanzaru Games

Job Opening: VFX Artist

Location: Remote

Type: Full-Time

Responsibilities:

  • Create high fidelity, performant VFX assets.
  • Collaborate with Art, Design, and Engineering teams to iterate and polish VFX.
  • Maintain and adhere to a consistent art style provided by the project leads.
  • Optimize VFX based on gameplay and technical constraints.
  • Create and edit materials for shader-based VFX.
  • Implement VFX using Blueprint and Sequencer UE4 tools.
  • Clearly communicate updates and concerns with team members and lead artists.
  • Participate in research and development of latest tools, shaders, technology, and workflows.
  • Contribute to building internal community by encouraging artistic development, showcasing workflows, artistic techniques, providing quality feedback, and mentoring others.
  • Actively improve skillset by staying on top of industry trends and techniques, new software, and product evaluation.

Qualifications & Skills:

  • 3+ years of industry experience as a VFX artist in games.
  • Experience with composition and framing skills, including sense of scale, timing, form, texture and color.
  • Experience developing and maintaining a visual language across multiple VFX.
  • Experience working in visual scripting environments such as Unreal Engine’s Cascade, Blueprints, and Material Editor.
  • Experience working with Maya and Photoshop.
  • Experience with current game-art pipelines and methodologies.
  • Experience troubleshooting software issues and learn on the fly.
  • Experience tackling challenges and problem solving with a sense of ownership.
  • Experience adapting and learning different art styles.

Apply for the Job Online: To apply, visit https://www.metacareers.com/resume/?req=a1K2K000008TRJ9UAO