Studio: Carbon Counts Tech
Job Opening: Senior UX Designer
Location: North America, USA
Type: Full-Time, Remote
Responsibilities:
- Define problems and lead solutions that are rooted in player data
- Support the creation and management of design systems and style-guide
- Conduct user research interviews, usability tests, and session design docs
- Partner with stakeholders to set priorities and find balanced design solutions to player and business goals within technical constraints
- Drive and communicate a design process and methodologies that support player-centered game dev
- Craft UX artifacts (experience maps, flows, mock-ups, wireframes, prototypes) to guide development and research
- Work with the data team to formulate, execute & document A/B tests
- Consistently champion usability and accessibility
- Creating low fidelity prototypes, and mock-ups
- Usability, information hierarchy, interaction design, and design patterns
- Presenting and rationalizing design strategy
- User-research methodologies and user data analysis
- Translating player data into design solutions
- Figma, Sketch, or other Product Design related tools
- Building elegant and robust systems that will empower your teammates to work at a higher level of quality, consistency, visibility, and efficiency
Apply for the Job Online: To apply, send your CV to careers@carboncounts.tech