Studio: Wargaming
Job Opening: 3D Vehicle Artist
Location: Chicago & Baltimore, USA
Type: Full-Time
Responsibilities:
- Accurately translate 2D concept art into 3D.
- Construct 3D models at various levels of detail.
- Work on dynamic interactive props as well as static environment objects.
- Create normal maps and advanced shader materials.
- Use proprietary tools to export and tweak your models for maximum impact.
Qualifications & Skills:
- 3 years’ experience creating 3D objects for film, TV or video game industry.
- Shipped art assets in console development.
- Experience building vehicles and weapons.
- Passionate about making games, quality-driven.
- Portfolio demonstrating your ability to build professional quality 3D game assets.
- Ability to take art direction, manage priorities, and meet schedule commitments.
- Detail-oriented methodology, and the ability to communicate clearly to peers and leads.
- Proficient in 3ds Max or Maya.
- Hands-on experience with ZBrush and Substance Painter or Quixel.
- Modeling abilities in soft and hard surface.