Studio: Virtuos Studio
Job Opening: 3D Vehicle Artist
Location: Remote – Ukraine
Type: Full-Time
Responsibilities:
- Create high-quality vehicle models based on photo scans or reference materials, using point cloud data for precise anchoring.
- Work on the full vehicle creation pipeline: CAD modeling, traditional modeling, UV unwrapping, and texturing.
- Ensure all vehicles meet AAA quality standards, including participating in regular reviews and providing constructive feedback.
Qualifications & Skills:
- Experience in modeling vehicle exteriors with accurate proportions, panel gaps, and surface details.
- Ability to create highly detailed interiors (dashboard, seats, controls, upholstery, etc.).
- Strong skills in working with photo and CAD references to ensure realism and technical accuracy.
- Proficiency in retopology, UV mapping, and texturing (if applicable).
- Skills in optimizing models for real-time use(optional).
- Proactive, collaborative mindset with strong problem-solving skills.
- English level B1 or higher.
Will be a plus:
- A solid artistic vision and eye for detail.
- Understanding of the vehicle creation pipeline for games.
- Interest in R&D and staying updated on the latest tools, trends, and techniques in vehicle modeling and game development.