Studio: 13 Particles Studio
Job Opening: 3D Rigger and Animator
Type: Full-Time
Qualifications & Skills:
- 1-2 Years of Game Animation & Rigging Experience: If your work stands out, lack of game-specific experience won’t hold you back.
- Proficiency in Animation Software: Skilled in software like Maya and 3ds Max for creating animations.
- Understanding of Game Animations and Engine Implementation: Knowledgeable about how game animations function and how to implement them within game engines.
- Exceptional Animation Skills: Ability in hand-keyed animation, motion capture retargeting, and clean-up for top-notch results.
- Cinematography Knowledge: Familiarity with cinematic techniques to enhance storytelling.
- Enhance Animation Team & Pipelines: Actively contribute to improving animation processes and problem-solving within production pipelines.
- Great Team Player & Self-Motivated: Thrives within a team, self-driven, and able to work independently with minimal guidance.
- Open to Feedback and Continuous Learning: Embraces feedback, keen on learning, and is committed to constant improvement.
- Animation Skills: Proficient in Character Animation, 3D Animation, and Facial Animation.
- Strong Posing Skills: Excellent knowledge and execution of posing techniques.
- Optional Unreal Engine Understanding: Familiarity with Unreal Engine (if applicable).
- Timing and Spacing Proficiency: Sound understanding of timing and spacing in animations for impactful results.
- Rigging and Skinning Knowledge: Understanding of rigging and skinning processes.
- Animation Principle Understanding: Knowledgeable about fundamental animation principles. If you match these skills and attitudes, we’d love to consider you for our team!