Studio: Liquid Development
Job Opening: 3D Production Artist
Location: Mexico City, Mexico, North America
Type: Full-Time
Responsibilities:
- create unique assets focused on environments and/or props outside and inside of game engine.
- learning proprietary pipelines and tools that is built into the scope.
- Collaborate with a team of experienced artists working on some of today’s top titles.
- Strong attention to detail and sense of design
Qualifications & Skills:
- The ability to create high poly and game-resolution models in 3DS Max or Maya, complete with next-generation materials and shaders
- A passion for ensuring that every asset meets the quality expected, both from an aesthetic and technical perspective
- An understanding of full asset development (from concept to final asset integration) is a plus
- Experience in UE4 and Unity is a plus