
Studio: Studio Zubio
Job Opening: 3D Model and Texture Artist
Location: Salt Lake City, UT, USA
Type: Internship
Responsibilities:
- Creation of Stylized Characters, Environment & Props.
- Ideation & Block-In.
- Hard Surface, Organic & Cloth Modeling.
- Retopologizing.
- Unwrap & Texturing.
- Presentation Lighting/Posing.
- Follow design guidelines and obey technical constraints.
Qualifications & Skills:
- Proficiency with Maya, Houdini, ZBrush, Substance Painter & Photoshop.
- Knowledge of Houdini-based procedural Modeling and Texturing Techniques and Workflows.
- Strong work ethic.
- Ability to take constructive criticism and apply feedback.
- Ability to solve both visual and technical problems.
- Ability to handle multiple tasks and time manage.
- Proactivity towards making things happen.
- Good written and verbal communication skills.
- Legal authorization to work in the U.S.
