Studio: Binkies 3D
Job Opening: 3D Graphics Developer
Location: Netherlands
Type: Full-Time
Responsibilities:
- Develop new materials/shaders in collaboration with our content team
- Profile and optimize graphics performance on various devices
- Maintain and improve our
- 3D engine: “Rembrandt”
- Content creation tools: “Studio 3D” (external) and “Bakery” (internal)
- Research new technologies like WebXR, WebGPU, voxels, and raytracing
Qualifications & Skills:
- Good command of the English language, both written and spoken
- Proficient in WebGL development (shaders, post-processing, textures, and buffers)
- Experience with TypeScript development in Visual Studio Code
- Good understanding of concepts like the render equation, PBR materials, raytracing, and voxels
- Experience with debugging graphics
- Enthusiastic about being a key part of a supportive, committed team!
Bonus points if you have:
- Experience with SaaS/technology products & services
- Experience with continuous integration solutions
- Experience working for a start-up, grow-up or scale-up
- Experience with optimizing (game) graphics for the web and multiple devices
- Feel for UX and graphic design