Studio: Undeclared Variable
Job Opening: 3D Generalist
Location: Remote
Type: Contract
Responsibilities:
- Collaborate closely with the team to prototype bringing the project to life.
- Create 3D models, layouts, textures, and materials in alignment with artistic vision.
- Develop 3D models for characters, environments, props, and basic animation based on the project’s requirements.
- Design optimal UV layouts and utilize advanced texturing techniques for optimal results.
- Enhance visual quality through lighting, shading, and camera adjustments.
Qualifications & Skills:
- Proven expertise as a 3D Artist, showcasing real-time models, shading, and lighting scenes.
- Proficient in 3D software (Maya, 3DSMAX, Blender, ZBrush, Substance Painter, etc.).
- Strong look development skill translating 2D concepts into 3D scenes.
- Ability to create high-quality 3D models, textures, and materials for varied purposes.
- Understanding of topology, poly count budgets, and optimization techniques.
- Understanding of lighting, shading, and advanced baking techniques.
- Excellent communication, time management, and adaptability in a collaborative team setting.
- Familiarity with Unreal Engine and good English communication skills.
Bonus Skills:
- Solid understanding of animation principles, animation skills, and rigging.
Apply for the Job Online: To apply, send your CV, Showreel link, and your rate card or expected salary to recruitment@undeclared-variable.com