3D Generalist required at Synaptech Studio

3D Generalist required at Synaptech Studio

Studio: Synaptech

Job Opening: 3D Generalist – Houdini & Unreal

Location: Colorado Springs, Colorado, USA

Type: Full-Time

Responsibilities:

  • Creating photo-realistic cinematic scenes and landscapes, completing work as required by Creative Director.
  • Ensuring technical accuracy, detail orientation, delivering work on time, and knowledge of relevant software.
  • Executing tasks such as environments, texturing, UV mapping, modeling, lighting, animation, and look development.
  • Create real-world, large-scale environments, sets, and layouts in 3D from scratch.
  • Create or source photorealistic textures & materials.
  • Demonstrate proficiencies in high-poly 3D modeling and UV mapping.
  • Assist in lighting, rendering, compositing, and editing of final images & animations.
  • Discuss project needs and timelines with other team members and leadership.
  • Maintain high-quality standards throughout the process.
  • Professional organization of models, assets, scenes, file structure, and naming conventions
  • Accurately and realistically predict the expected time to complete a project.
  • Ensure production deadlines and quality control are achieved.

Qualifications & Skills:

  • Experience in and understanding of a professional 3D visualization & fx pipeline.
  • Knowledge of relevant 3D software & photorealistic cinematic rendering.
  • Experience with Hard Surface & Organic Modeling, UV mapping, Textures, Materials, Camera Animation, Rigging, and optimal workflows for render management.
  • Growth mindset and willingness to continually learn, adjust and apply new technologies and techniques to meet company requirements and timelines.
  • Able to work constructively and flexibly in a team environment.
  • Able to self-assess and take constructive criticism and adjust to new tech and methods.
  • Recent Reel & Portfolio that demonstrates professional skills and abilities.

Software Skills:

  • Houdini
  • Unreal
  • Maya
  • Substance Suite (Substance Painter & Substance Designer)
  • ZBrush
  • Adobe Suite
  • Mudbox
  • Rendering engine familiarity:
  • Mantra
  • Arnold
  • V-Ray
  • Redshift

Nice to have:

  • Scripting: C++ and/or Python
  • Unreal Engine 5
  • Interactive Design
  • VR Development
  • Storyboarding experience
  • Space domain experience

Apply for the Job Online: To apply, send your CV and portfolio to ben.shearn@synaptech-usa.com