Studio: Hit Factor
Job Opening: 3D Game Artist
Type: Contract
Responsibilities:
- Work closely with game design, 2D artists, engineers, and product managers.
- Use existing 2D concepts to model, texture, animate, and import assets into Unity.
Qualifications & Skills:
- Portfolio showcasing your best work.
- Must be comfortable modeling, texturing, doing basic rigging, and basic animation.
- Excellent verbal and written communication skills.
- Some understanding of current game industry trends.
- Good understanding of 3D game development principles and limitations.
- Demonstrate critical thinking and analytical mindset.
- Using Blender for asset creation.
- Some Unity experience.
- Some experience making custom shaders.
- Some experience with Unity’s particle effects.
Apply for the Job Online: To apply, visit https://forms.gle/9eZucWHYU7iBh9Nq7