Studio: Squeeze and Moov
Job Opening: 3D FX Artist
Location: Montréal / Québec, Canada
Type: Full-Time
Responsibilities:
- Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems ;
- Light complex/multiple creatures (hairy or furry creatures) and elements ;
- Can set-up and wrangle heavy particle effects and enormous crowd shots ;
- Solid compositing ability, working knowledge of Nuke ;
- Can write/hack procedural surface shaders and volumetric shaders with proficiency ;
- Can animate moderate objects with proficiency ;
- Can pick-up new techniques quickly and easily and can debug just about anything ;
- Sets a standard for all FX artists in continually raising the bar for speed, quality of work and adaptability ;
- Create feature film quality effects using Houdini ;
- Coaching and mentoring artists in new techniques and efficiencies.
Qualifications & Skills:
- 3 years minimum extensive experience in the animated movie industry ;
- Relevant background related to 3D animation ;
- Mastery of Houdini, Maya, Nuke, Redshift ;
- Pipeline scripting ability is a plus ;
- Experience with the Redshift render engine a plus
- Knowledge of Unreal is a plus.
Apply for the Job Online: To apply, visit https://squeezestudio.recruitee.com/l/en/o/artiste-fx-3d/c/new