3D FX Artist required at Squeeze and Moov

3D FX Artist required at Squeeze and Moov

Studio: Squeeze and Moov

Job Opening: 3D FX Artist

Location: Montréal / Québec, Canada

Type: Full-Time

Responsibilities:

  • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems ;
  • Light complex/multiple creatures (hairy or furry creatures) and elements ;
  • Can set-up and wrangle heavy particle effects and enormous crowd shots ;
  • Solid compositing ability, working knowledge of Nuke ;
  • Can write/hack procedural surface shaders and volumetric shaders with proficiency ;
  • Can animate moderate objects with proficiency ;
  • Can pick-up new techniques quickly and easily and can debug just about anything ;
  • Sets a standard for all FX artists in continually raising the bar for speed, quality of work and adaptability ;
  • Create feature film quality effects using Houdini ;
  • Coaching and mentoring artists in new techniques and efficiencies.

Qualifications & Skills:

  • 3 years minimum extensive experience in the animated movie industry ;
  • Relevant background related to 3D animation ;
  • Mastery of Houdini, Maya, Nuke, Redshift ;
  • Pipeline scripting ability is a plus ;
  • Experience with the Redshift render engine a plus
  • Knowledge of Unreal is a plus.

Apply for the Job Online: To apply, visit https://squeezestudio.recruitee.com/l/en/o/artiste-fx-3d/c/new