Studio: Virtual Alchemy
Job Opening: 3D Environment Artist
Location: Warsaw, Poland or Remote
Type: Full-Time
Responsibilities:
- Develop high-quality assets (high poly, low poly, foliage) achieving the best possible visual quality within given technical limits
- Create in Unreal Engine semi-realistic environments with painterly materials
- Establish the lighting and select / set up post processes
- Develop pipelines for environmental asset creation and their implementation
Qualifications & Skills:
- Excellent knowledge of 3D and texturing software, Unreal Engine environment creation pipelines, and tools
- Good sense of aesthetics and superior eye for light, shade, color, and detail in crafting texture maps and materials
- Task-driven and proactive with strong organizational and analytical skills.
- Understanding for optimization processes in asset creation and level art
- Personal interest in digital painting would be a PLUS