Studio: Saber Interactive
Job Opening: 3D Environment Artist
Location: Madrid, Spain / Remote
Type: Permanent employee, Full-time
Responsibilities:
- You will create compelling realistic 3D models, modular kits and integrate them into the game engine.
- For this role, you will work with Unreal Engine 5, so besides being able to quickly adapt to new technologies and engines, the position requires experience with a real-time engine such as Unreal Engine 4 or Unity.
- Experience in Unreal Engine and its shader/material system along with experience in performance optimization is a plus, as well as knowledge about foliage and vegetation creation.
Qualifications & Skills:
- Experience in realistic modeling/texturing workflows for the environment (Organic and hardsurface, modular kits, tileable, Custom Normals, trims & full bake knowledge required).
- Strong understanding of PBR materials.
- Experience in game engines, such as Unreal Engine or Unity.
- Comprehensive knowledge of software applications such as Autodesk 3D Studio Max, Autodesk Maya, Blender, ZBrush, Substance Painter / Designer and Adobe Photoshop.
- Strong understanding of 3D optimization techniques (Lods, custom collisions, impostors).
- Eager to learn new techniques and software.
Nice to have
- Experience as an artist in the Game Industry, Simulators, 3d Images, CGI industry or similar.
- Has shipped AAA-quality projects on current or next-generation consoles / PC.
- Good communication skills in English and Spanish.
- University degree or equivalent in Art, demonstrable experience in the form of a portfolio.