Studio: Funovus
Job Opening: 3D Environment Artist
Location: United States of America
Type: Full-Time
Responsibilities:
- Build game worlds from initial concept to completion and polished forms
- Create living places of interest that are both exceptional artistically and fitting in the game setting
- Concept the various of worlds and themes of the outdoor environments
- Conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving
- Provide guidance during creative discussions
Qualifications & Skills:
- Skilled in environment lighting and architecture
- Skilled in Maya, Zbrush, Unity/ Unreal, Blender, Substance
- Has gone through end-to-end game development
- Capable of creating environment and world concept arts
- Capable of creating block-out assets and crafting production level stylized game environment arts
- Capable of creating beautiful hand paintings or PBR stylized textures
- Capable of creating a wide variety of ideas with stylized art
- Knowledge of high-poly to game-res meshes, Shader manipulation, Modular construction and assembly techniques, Dynamic lighting models, Post Effects
- Deep understanding of the ongoing trend of video game art, and real-time stylized game development needs
- Experience in Rigging, game VFX, or Shader is a bonus
Apply for the Job Online: To apply, visit https://docs.google.com/forms/d/e/1FAIpQLSeAqTpi-ahP-lWppNHMjVCbjjm5-sRBmp-5YQf3tKUpASaq9w/viewform